GPC: Large-Scale Generative Pretraining for Transferable Motor Control
Developing controllers capable of completing a wide range of tasks in a natural and life-like manner is a key challenge in enabling practical applications of physics-based character animation. In this work, we introduce Generative Pretrained Controllers (GPC), which leverage tokenization and next-token modeling to create general-purpose, reusable generative controllers from large-scale motion datasets. Our framework utilizes end-to-end reinforcement learning to jointly optimize a "motion vocabulary", modeled via Finite Scalar Quantization (FSQ), along with a corresponding control policy that c
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- FuzzySimilar title/name (fuzzy) · 87%lllyasviel/ControlNet-v1-1 →
“Fuzzy title match (0.94): “GPC: Large-Scale Generative Pretraining for Transferable Mot” ≈ “lllyasviel/ControlNet-v1-1””
- FuzzySimilar title/name (fuzzy) · 87%lllyasviel/ControlNet →
“Fuzzy title match (0.94): “GPC: Large-Scale Generative Pretraining for Transferable Mot” ≈ “lllyasviel/ControlNet””
- FuzzySimilar title/name (fuzzy) · 59%steven2358/awesome-generative-ai →
“Fuzzy title match (0.73): “GPC: Large-Scale Generative Pretraining for Transferable Mot” ≈ “steven2358/awesome-generative-ai””
- FuzzySimilar title/name (fuzzy) · 84%GoogleCloudPlatform/generative-ai →
“Fuzzy title match (0.92): “GPC: Large-Scale Generative Pretraining for Transferable Mot” ≈ “GoogleCloudPlatform/generative-ai””
- FuzzySimilar title/name (fuzzy) · 59%builderz-labs/mission-control →
“Fuzzy title match (0.73): “GPC: Large-Scale Generative Pretraining for Transferable Mot” ≈ “builderz-labs/mission-control””
