I made a superhuman Generals.io agent with self-play RL [P]
Hi everyone, I trained a self-play RL agent for Generals.io that reached superhuman-level and ranked #1 on the human 1v1 leaderboard. It began as my master's thesis where the goal was to beat a prior algorithm based agent. We succeeded using behavior cloning, RL fine-tuning and r
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Technical breakdown
Hi everyone, I trained a self-play RL agent for Generals.io that reached superhuman-level and ranked #1 on the human 1v1 leaderboard. It began as my master's thesis where the goal was to beat a prior algorithm based agent. We succeeded using behavior cloning, RL fine-tuning and reward shaping, but the agent was still consistently beaten by the top players. So I gave it a round two and fixed the la
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