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GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image

Existing monocular full-body 3D human-object interaction (HOI) methods do not combine explicit finger-level grasp optimization with category-agnostic object reconstruction. Despite plausible body-object configurations, their fingers may float from or penetrate objects instead of forming a grasp. We present GraspHOI, the first framework that reconstructs a full-body 3D HOI from a single image while explicitly optimizing finger articulation against the reconstructed object. GraspHOI recovers object geometry directly, without predefined meshes or a fixed category vocabulary. It reconstructs the b

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  • FuzzySimilar title/name (fuzzy) · 59%Tongyi-MAI/Z-Image-Turbo

    Fuzzy title match (0.73): “GraspHOI: Full-Body 3D Human-Object Reconstruction with Fing” ≈ “Tongyi-MAI/Z-Image-Turbo”

  • FuzzyOverlapping authors or contributors · 62%microsoft/ML-For-Beginners

    Shared author/contributor keys: shin

  • LinkedLinked via arxiv author · 85%Semin Kim

    GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image

  • LinkedLinked via arxiv author · 85%Haechan Shin

    GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image

  • LinkedLinked via arxiv author · 85%Jongyoo Kim

    GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image

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