InvSplat: Inverse Feed-Forward Scene Splatting
Inverse rendering aims to recover both 3D geometry and physically meaningful material properties from images, enabling applications such as relighting and novel view synthesis. Optimization-based methods achieve high fidelity but require costly per-scene fitting, while image-space learning-based approaches often suffer from multi-view inconsistencies and lack an explicit 3D representation for stable novel view rendering. We present a feed-forward multi-view reconstruction framework for inverse rendering that directly predicts a structured 3D Gaussian representation with intrinsic material attr
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Paper → model → repo connections mined from source citations (Tier-1 exact match).
Why these links exist
- Linked via arxiv authorPolina Karpikova →
InvSplat: Inverse Feed-Forward Scene Splatting
- Linked via arxiv authorWenjing Bian →
InvSplat: Inverse Feed-Forward Scene Splatting
- Linked via arxiv authorHaofei Xu →
InvSplat: Inverse Feed-Forward Scene Splatting
- Linked via arxiv authorHendrik Lensch →
InvSplat: Inverse Feed-Forward Scene Splatting
- Linked via arxiv authorAndreas Geiger →
InvSplat: Inverse Feed-Forward Scene Splatting
