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paperarXivTrust 82 · PrimaryPublished 6d agoLive · 2d ago

KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

Physics-integrated 3D Gaussian representations now allow reconstructed deformable objects to be simulated and rendered under explicit material models. Existing pipelines, however, assume that material parameters are known or manually specified, limiting their applicability when these parameters must be inferred from observed object dynamics. We propose KnockGS, an interaction-response PhysicalGS framework that estimates the elasticity and density scales of a 3D Gaussian object from its dynamics under a known applied force. Rather than treating physical simulation only as a forward process, we

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  • FuzzyOverlapping authors or contributors · 62%bytedance/deer-flow

    Shared author/contributor keys: wang

  • FuzzyOverlapping authors or contributors · 62%sgl-project/sglang

    Shared author/contributor keys: zhou

  • FuzzyOverlapping authors or contributors · 62%ray-project/ray

    Shared author/contributor keys: wang

  • LinkedLinked via arxiv author · 85%Chenchen Ge

    KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

  • LinkedLinked via arxiv author · 85%Hanwen Shen

    KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

  • LinkedLinked via arxiv author · 85%Bowen Jing

    KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

  • LinkedLinked via arxiv author · 85%Jiyuan Cai

    KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

  • LinkedLinked via arxiv author · 85%Xiaofeng Wang

    KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

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