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paperarXivTrust 82 · PrimaryPublished 4d agoLive · 2d ago

Masked Visual Actions for Unified World Modeling

Video models absorb rich priors over how the visual world moves, interacts, and responds to contact, making them promising substrates for robotic world modeling. The central challenge is how to communicate action to such models in a form aligned with the visual space in which they learned these interaction priors, yet still grounded in physical manipulation. We introduce Masked Visual Actions, a pixel-space control interface that expresses action as a partially revealed trajectory of an arbitrary entity in a video. Revealing robot motion makes the model act as a forward dynamics model that pre

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  • LinkedLinked via arxiv author · 85%Hadi Alzayer

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Wenlong Huang

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Haonan Chen

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Christopher Luey

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Lvmin Zhang

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Maneesh Agrawala

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Gordon Wetzstein

    Masked Visual Actions for Unified World Modeling

  • LinkedLinked via arxiv author · 85%Li Fei-Fei

    Masked Visual Actions for Unified World Modeling

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