SVI360: Spherical Video Interpolation
This paper addresses the problem of omnidirectional video interpolation, which plays an essential role in applications such as virtual reality and immersive video enhancement. Existing video interpolation methods are not well-suited for spherical videos, as they have difficulty handling severe distortions close to the poles. To address this issue, we propose SVI360, a dual-branch framework that combines the image frame and its rotated orthogonal view to deal with these distortions. The core methodological aspect of the approach is to reinforce equivariance of the flow displacements between the
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- PossiblePossibly related (embedding) · 46%Showcase: geolocating a dashcam video without GPS, only from the footage [P] →
- PossiblePossibly related (embedding) · 45%AIVFI/Video-Depth-Estimation-Rankings-and-Stereo-Video-Conversion-Rankings →
- LinkedLinked via arxiv author · 85%Le-Kim Nguyen →
“SVI360: Spherical Video Interpolation”
- LinkedLinked via arxiv author · 85%Renato Martins →
“SVI360: Spherical Video Interpolation”
- LinkedLinked via arxiv author · 85%Pascal Vasseur →
“SVI360: Spherical Video Interpolation”
- LinkedLinked via arxiv author · 85%Cedric Demonceaux →
“SVI360: Spherical Video Interpolation”
