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paperarXivTrust 82 · PrimaryPublished 8d agoLive · 7d ago

UE5M3 FP4 Block Scaling for Stable Language Model Pretraining

Stable 4-bit floating-point (FP4) pretraining is difficult because the E2M1 payload represents only a narrow range of magnitudes. NVIDIA's Transformer Engine \nv{} recipe addresses this with current-tensor scaling, a randomized Hadamard transform (RHT), and bfloat16 (BF16) final layers, adding work outside the FP4 matrix multiplications. We instead pair E2M1 payloads with unsigned E5M3 (\ue{}) block scales. Their wider range permits periodic tensor scaling, while our recipe applies selective stochastic rounding to backward gradients, omits RHT, and uses FP4 in all eligible internal linears.

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