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paperarXivTrust 82 · PrimaryPublished 2d agoLive · 22h ago

World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

We present World from Motion, a method for generating freely renderable dynamic 3D Gaussian representations from monocular videos. Our approach conditions a video model on dense, pixel-aligned renderings that encode appearance, geometry, and 3D scene motion along both input and target camera trajectories to correct rendering artifacts and fill in missing regions from an initial reconstruction. To train this model, we construct a dataset of aligned multiview video pairs and dynamic 3DGS representations, with simulated artifacts characteristic of monocular reconstruction. At test time, we distil

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  • Linked via arxiv authorLiyuan Zhu

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorShengyu Huang

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorAmrita Mazumdar

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorTianye Li

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorZan Gojcic

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorGordon Wetzstein

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorIro Armeni

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorShalini De Mello

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

  • Linked via arxiv authorAlex Trevithick

    World from Motion: Generative Dynamic Gaussian Reconstruction from Monocular Video

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