person profile

Ismini Lourentzou

Ismini Lourentzou — researcher or builder tracked in the Angestrom contributor network.

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Papers · 3

ReContext: Recursive Evidence Replay as LLM Harness for Long-Context Reasoning

Understanding and reasoning over long contexts has become a key requirement for deploying large language models (LLMs) in realistic applications. Although recent LLMs support increasingly long context windows, they often fail to use relevant evidence that is already present in the input, revealing a gap between context access and effective context utilization. In this work, we propose Recursive Evidence Replay as LLM Harness for Long-Context Reasoning (RECONTEXT), a training-free inference method for improving long-context reasoning. RECONTEXT uses model-internal relevance signals to construct

ELSA3D: Elastic Semantic Anchoring for Unified 3D Understanding and Generation

Unified 3D foundation models aspire to generate 3D assets and reason about them in language within a single backbone, but their text-3D interaction remains largely implicit. Existing methods concatenate text and 3D tokens into a flat sequence and rely on self-attention, collapsing coarse structural cues and fine geometric details into one undifferentiated representation. We introduce ELSA3D, a unified 3D model that addresses this with elastic semantic anchoring, structuring language and geometric reasoning jointly along matched abstraction scales. ELSA3D represents geometry with a scale-aware

GraphVid: Interactive Graph-Controllable Video Generation

Controllable video generation remains challenging due to the difficulty of specifying precise multi-object interactions using text prompts or motion-control inputs that primarily constrain pixel movement. In practice, trajectory-based control often requires users to draw accurate tracks for multiple objects, which scales poorly with scene complexity and becomes ambiguous under occlusion or overlap. To enable flexible yet precise multi-subject control, we introduce $\textbf{GraphVid}$, a graph-conditioned image-to-video generation model that enables interactive control through structured intera