PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
Manipulating fast and dynamically moving targets in unstructured 3D environments remains challenging for embodied AI. Existing visual-language-action models and world models struggle with accurate 3D geometry and physically meaningful forecasting. We propose PhysMani, a framework that couples a physics-principled 3D Gaussian world model with a future-aware action policy model. The world model learns a divergence-free Gaussian velocity field via online optimization for fast and physically grounded future dynamics prediction. The policy model integrates the predicted 3D scene future dynamics thr
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Paper → model → repo connections mined from source citations (Tier-1 exact match).
Why these links exist
- Linked via arxiv authorPeng Yun →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
- Linked via arxiv authorShouwang Huang →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
- Linked via arxiv authorZhenghao Liu →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
- Linked via arxiv authorJinxi Li →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
- Linked via arxiv authorJianan Wang →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
- Linked via arxiv authorBo Yang →
PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation
