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paperarXivTrust 82 · PrimaryPublished 1mo agoLive · 1mo ago

PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

Manipulating fast and dynamically moving targets in unstructured 3D environments remains challenging for embodied AI. Existing visual-language-action models and world models struggle with accurate 3D geometry and physically meaningful forecasting. We propose PhysMani, a framework that couples a physics-principled 3D Gaussian world model with a future-aware action policy model. The world model learns a divergence-free Gaussian velocity field via online optimization for fast and physically grounded future dynamics prediction. The policy model integrates the predicted 3D scene future dynamics thr

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  • PossiblePossibly related (embedding) · 60%Gradient-based Planning for World Models at Longer Horizons
  • PossiblePossibly related (embedding) · 48%grandgaming9321-prog/reality-engine
  • LinkedLinked via arxiv author · 85%Peng Yun

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

  • LinkedLinked via arxiv author · 85%Shouwang Huang

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

  • LinkedLinked via arxiv author · 85%Zhenghao Liu

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

  • LinkedLinked via arxiv author · 85%Jinxi Li

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

  • LinkedLinked via arxiv author · 85%Jianan Wang

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

  • LinkedLinked via arxiv author · 85%Bo Yang

    PhysMani: Physics-principled 3D World Model for Dynamic Object Manipulation

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