Kang He
Kang He — researcher or builder tracked in the Angestrom contributor network.
Papers · 3
AlayaWorld: Long-Horizon and Playable Video World Generation
Game worlds have traditionally been built through labor-intensive production pipelines, making them costly to develop, difficult to customization, and expensive to modify after deployment. Recent advances in video world models offer a fundamentally different paradigm. Rather than explicitly authoring every component of a virtual environment, these models autoregressively synthesize future observations conditioned on the current world state and user interactions, enabling playable worlds to be generated online. Trained on both gameplay recordings and real-world videos, they can capture diverse
AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1)
This report presents an improved version of AlayaWorld. While the backbone architecture, chunk-wise autoregressive generation scheme, and training data remain unchanged from the previous release, we substantially revise how conditioning signals are represented and integrated into the model. The new design is guided by a simple principle: conditioning signals should match the generated content as closely as possible in both latent representation and temporal structure. To this end, we make two major changes. First, we replace the previous depth-warping-based spatial memory with a streaming 3D p
HeadCast: Casting Attention Heads for Efficient Autoregressive Video Generation
Autoregressive (AR) video diffusion models have become a promising paradigm for long and streaming video synthesis, but the continuously growing Key-Value (KV) cache makes attention the dominant inference cost, especially at high resolution where each frame contributes many tokens. Existing remedies either evict the cache with coarse heuristics that cause inter-frame flickering, or require model re-training. We propose HeadCast, a training-free, plug-and-play acceleration framework built on the observation that a pre-trained AR model's attention heads exhibit stable, heterogeneous behaviors. A
